![]() You also level up as you go along and get the chance to level up a skill tree for your character class. These range from DPS modifiers to de-buffs and even the ability to regenerate health worth each shot. What makes Outriders a bit more engaging than other similar titles is the ability to add a number of modifiers to any weapon in its ability slot. You have a wide range of shotguns, rifles, pistols, and the standard blue, green, purple, gold weapon tiers. Gear and load-outs are about what you would expect from a game like this. But cross-play is in beta and I have had a bit more success there, and the games studio People Can Fly has been very transparent about the game's online flaws, so hopefully, this is something that gets fixed sooner than later. Looking at someone else’s loadout isn’t intuitive whatsoever and I’m still not sure if party chat is even a thing, which is a huge pain when you’re trying to play a cooperative game. ![]() It’s clear that Outriders is meant to be played solo or with people on your friends list instead of randoms online, but that still shouldn’t mean that it sometimes felt like pulling teeth when trying to connect and interact with a team of strangers. The random team feature still needs a lot of work since I spent more time getting booted from games or spawning too far away from my teammates than I should have. I found myself having trouble connecting to any game online whatsoever outside of playing with people I know. While it's extremely fun to chain abilities with people playing other classes, the lows are just as impactful as the highs. Online gameplay in Outriders is a bit hit or miss. If you’re a fan of DOOM you’re probably going to enjoy this. This truly shines when you play the game cooperatively with others online and start chaining different class abilities together to cause maximum carnage. The freedom to modify my weapons to suit my playstyle preferences really sets the game's looter gameplay loop apart from the standard RNG exotic weapon chase in other titles. That being said after I lowered the world level a bit and figured out how to effectively chain my attacks and load-outs I found myself having a blast and not sweating the tougher segments.įor example, my pistols would heal me with each successful shot while my shotgun and lying rifle would do DPS damage and slow enemies down. The bigger enemies can be bullet sponges at times and with a lack of a respawn in single player it can be frustrating at first when your health bar gets melted by a few seconds by one guy. While some enemy types (the ones with names) were a pain to fight within arms reach, it was extremely satisfying taking out an entire group of baddies with one slash of energy and a few shotgun blasts. ![]() So when I started playing Outriders like that I quickly learned that not only was it an easy way to die quickly, it was actually more fun to get into more risky situations and aggressively power through enemy hoards.Īs the Trickster class, you quickly regain health and shields by killing enemies and have abilities that encourage you to get within striking distance of your enemies. As a long-time Destiny player, I’ve become used to standing behind rocks and slowly picking away at tougher enemies. It’s a looter shooter at its core, but unlike other titles in its genre, Outriders rewards you for playing aggressively and getting close to your enemies. Yeah sure, the worlds ending, but at least everyone looks good Outriders Review | How’s It Play?Ĭombat in Outriders feels like you’re directing an action movie instead of just waiting for a cooldown to end so you can do another high DPS attack. ![]()
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